Walking past a neighborhood building I noticed a pile of unusually pink rubbish. On closer examination, someone had thrown out the early 90′s girl-targeted board game ‘Dream Phone’, its blindingly magenta cards spilling out all over the sidewalk. Either someone got there before me or the game’s owner had their priorities straight, because none of the ‘guy cards’ or phones were there. Dang it! Still, I kept these:




For those of you unfamiliar with the wave of ‘girl’ games fobbed on young ladies in the early 90s including Mall Madness, Girl Talk, and Dream Phone, here’s the commercial:
(I love that it flashes the warning ‘PHONE IS NOT REAL PHONE AND CANNOT BE USED WITH ANY PHONE NETWORK’ at the bottom.)
The game’s a more gossipy version of ‘Guess Who’ with the added creepiness of tasking you, presumably a teen, with calling 30-year-old gym and mall rats to find out who ‘likes’ you. Whether this is better or worse than Mall Madness’s goal of moving your piece around pretty much at random to ‘buy’ stuff is hard to tell. None of either game’s horribly reductive gender stereotypes were new, though the addition of voice-chip technology was a modern twist:
Oh, GIRLS. Always wanting to shop and talk about boys! Perhaps it’s the lens of time but the dud looks totally fine to me. Maybe by 50s standards not having rigidly Brylcreemed hair qualified you as Hobo McBeatpoet or something. The dudes of ‘Dream Phone however….well, take a look:

















